extends Control

signal continue_button_press

@onready var tab_container: TabContainer = $TabContainer
@onready var continue_button: Button = $TabContainer/ChooseButtons/V/ContinueButton
@onready var settings_button: Button = $TabContainer/ChooseButtons/V/SettingsButton
@onready var quit_button: Button = $TabContainer/ChooseButtons/V/QuitButton

func _on_continue_button_pressed() -> void:
	continue_button_press.emit()

func _on_settings_button_pressed() -> void:
	tab_container.current_tab = 1

func _on_quit_button_pressed() -> void:
	get_tree().quit()
